Programmer based in Brooklyn, NY
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The Descent

 
The Descent, 2020.
Built using Unity and C#.
In collaboration with Sarah Liriano.

The Descent is an interactive virtual exhibit that retells the story of Daedalus and Icarus. Navigating among artifacts and animations coupled with interactive audio experiences, the viewers immerse into the Greek mythology while freely exploring four different reimagined endings to the narrative.

IcarusProject - ExhibitionScene - WebGL - Unity 2020.1.9f1 Personal _DX11_ 2021-02-09 18-45-43_1.gif